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New, scratch free glass replacement lens for Game Boy DMG-01. Coloring matches the 'Play It Loud' series. Game Boy Micro – This was the final GBA released. It was a mini version of the GBA that lacked support for Game Boy and Game Boy Color games. It also didn’t have support for the Game Cube expansion port. It did have a back-lit screen like the AGS-101, but it was much smaller. The picture to the right shows the Micro, as well as how it.
Game Boy (DMG)
Dmg 101 Game Boy Dimensions Free
ID | Mainboard | CPU (U1) | VRAM (U2) | WRAM (U3) | LCD board | Power board | Jack board | Photos |
---|---|---|---|---|---|---|---|---|
@hej.luxom | DMG-CPU-01 | DMG-CPU 8/1989 | LH5164LN-10 49/1988 | LH5164LN-10 49/1988 | DMG-LCD-01 | Type A1 | DMG JACK 01 | |
gekkio | DMG-CPU-01 | DMG-CPU 7/1989 | LH5164LN-10 48/1988 | LH5164LN-10 48/1988 | DMG-LCD-01 LCD panel: Feb/1989 | 1989 | DMG JACK 01 | |
gekkio | DMG-CPU-01 | DMG-CPU 9/1989 | LH5164LN-10 4/1989 | LH5164LN-10 4/1989 | DMG-LCD-01 LCD panel: Feb/1989 | 1989 | DMG JACK 01 | |
gekkio | DMG-CPU-01 | DMG-CPU 13/1989 | LH5164LN-10 13/1989 | LH5164LN-10 13/1989 | DMG-LCD-01 | Type A1 | DMG JACK 02 | |
gekkio | DMG-CPU-01 | DMG-CPU 11/1989 | LH5164LN-10 3/1989 | LH5164LN-10 3/1989 | DMG-LCD-01 LCD panel: Mar/1990 | 1989 | DMG JACK 01 | |
gekkio | DMG-CPU-01 | Sharp | ||||||
gekkio | DMG-CPU-01 | DMG-CPU A 22/1989 | LH5264N4 21/1989 | LH5264N4 21/1989 | DMG-LCD-03 LCD panel: May/1989 | 1989 | DMG JACK 02 | |
gekkio | DMG-CPU-02 | DMG-CPU A 22/1989 | LH5264N4 22/1989 | LH5264N4 22/1989 | DMG-LCD-03 LCD panel: May/1989 | 1989 | DMG JACK 02 | |
gekkio | DMG-CPU-02 | DMG-CPU A 37/1989 | LH5264TN-L 37/1989 | LH5264TN-L 37/1989 | DMG-LCD-05 LCD panel: Aug/1989 | 1989 | DMG JACK 02 | |
gekkio | DMG-CPU-02 | Sharp | ||||||
Jacob Tender | DMG-CPU-03 | DMG-CPU A 7/1990 | LH5160N-10L 7/1990 | LH5160N-10L 7/1990 | DMG-LCD-05 | Type A2 | DMG JACK 03 | |
gekkio | DMG-CPU-03 | Sharp | ||||||
gekkio | DMG-CPU-04 | DMG-CPU B 23/1990 | LH5264N 22/1990 | LH5264N 22/1990 | DMG-LCD-05 | Type A2 | DMG JACK 03 | |
gekkio | DMG-CPU-04 | DMG-CPU B 26/1990 | LH5264N 24/1990 | LH5264N 24/1990 | DMG-LCD-05 | Type A2 | DMG JACK 03 | |
gekkio | DMG-CPU-04 | Sharp | ||||||
gekkio | DMG-CPU-04 | DMG-CPU B 37/1990 | LH5264TN-L 38/1990 | LH5264TN-L 38/1990 | DMG-LCD-06 LCD panel: Sep/1990 | Aug/1990 | DMG JACK 03 | |
gekkio | DMG-CPU-04 | DMG-CPU B 38/1990 | LH5164N-10L 43/1990 | LH5164N-10L 43/1990 | DMG-LCD-06 | Type A2 | DMG JACK 03 | |
gekkio | DMG-CPU-05 | Sharp | ||||||
mattcurrie | DMG-CPU-06 | DMG-CPU B 7/1992 | LH5264N4 4/1992 | LH5264N4 4/1992 | DMG-LCD-06 | Type A3 | DMG JACK 03 | |
gekkio | DMG-CPU-06 | DMG-CPU B 46/1991 | LH5264N4 9/1992 | LH5264N4 9/1992 | DMG-LCD-06 LCD panel: Mar/1992 | Feb/1991 | DMG JACK 03 | |
terinjokes | DMG-CPU-06 | DMG-CPU B 23/1992 | LH5264N4T 23/1992 | LH5264N4T 22/1992 | DMG-LCD-06 | Type A3 | DMG JACK 03 | |
ISSOtm | DMG-CPU-03 | DMG-CPU B 24/1992 | LH5264TN-TL 20/1992 | LH5264TN-TL 20/1992 | DMG-LCD-06 | Type A3 | DMG JACK 03 | |
gekkio | DMG-CPU-06 | Sharp | ||||||
gekkio | DMG-CPU-06 | DMG-CPU B 6/1994 | LH52A64N-TL 6/1994 | LH5264N4T 6/1994 | DMG-LCD-06 LCD panel: Jan/1994 | Jan/1993 | DMG JACK 03 | |
gekkio | DMG-CPU-06 | Sharp | ||||||
gekkio | DMG-CPU-08 | DMG-CPU B (blob) | blob | blob | DMG-LCD-06 | Type C | DMG JACK 03 | |
gekkio | DMG-CPU-06 | Sharp | ||||||
Jacob Tender | DMG-CPU-07 | DMG-CPU B (blob) | blob | blob | DMG-LCD-06 | Type C | DMG JACK 03 | |
gekkio | DMG-CPU-07 | |||||||
gekkio | DMG-CPU-06 | Sharp | ||||||
@hej.luxom | DMG-CPU-08 | DMG-CPU C (blob) | blob | blob | DMG-LCD-06 | Type D | DMG JACK 03 | |
gekkio | DMG-CPU-08 | |||||||
gekkio | DMG-CPU-07 | |||||||
gekkio | DMG-CPU-07 | DMG-CPU B (blob) | blob | blob | DMG-LCD-06 | Type C | DMG JACK 03 | |
gekkio | DMG-CPU-08 | DMG-CPU C (blob) | blob | blob | DMG-LCD-06 | Type D | DMG JACK 03 | |
mattcurrie | DMG-CPU-08 | DMG-CPU C (blob) | blob | blob | DMG-LCD-06 | Type D | DMG JACK 03 | |
gekkio | DMG-CPU-08 | DMG-CPU C (blob) | blob | blob | DMG-LCD-06 LCD panel: Mar/1997 | Mar/1996 | DMG JACK 03 | |
gekkio | DMG-CPU-08 | DMG-CPU C (blob) | blob | blob | DMG-LCD-06 LCD panel: May/1997 | Apr/1996 | DMG JACK 03 | |
gekkio | DMG-CPU-08 | DMG-CPU C (blob) | blob | blob | DMG-LCD-06 LCD panel: Aug/1997 | Aug/1996 | DMG JACK 03 | |
gekkio | DMG-CPU-06 | DMG-CPU C 35/1998 | LH52A64N-L 17/1998 | LH52A64N-L 17/1998 | DMG-LCD-06 LCD panel: Mar/1999 | Sep/1998 | DMG JACK 03 | |
gekkio | DMG-CPU-04 | DMG-CPU B 36/1990 | LH5264TN-L 36/1990 | LH5264TN-L 36/1990 | DMG-LCD-06 LCD panel: Oct/1990 | Sep/1990 | DMG JACK 03 | |
gekkio | DMG-CPU-01 | DMG-CPU 13/1989 | LH5164LN-10 11/1989 | LH5164LN-10 11/1989 | DMG-LCD-05 LCD panel: Apr/1990 | 1989 | DMG JACK 02 | |
gekkio | DMG-CPU-08 | DMG-CPU C (blob) | blob | blob | DMG-LCD-06 LCD panel: Jul/1991 | Aug/1996 | DMG JACK 03 |
Data dumps
UTF-8 encoded CSVOld Nintendo consoles are clearly having a Moment.
This interest has been spurred in part by official hardware releases like the NES and SNES Classic Editions, tiny replica consoles that have more in common with your smartphone than with the original hardware. But lots of people still want to dig out their old cartridges and play games on actual hardware, as evidenced by the Analogue NT, the Super NT, and Hyperkin’s unabashed Game Boy Pocket clone.
![Game Game](/uploads/1/2/6/5/126538567/794174928.jpg)
![Dmg 101 game boy dimensions free Dmg 101 game boy dimensions free](/uploads/1/2/6/5/126538567/837525705.jpg)
100 Games
It’s that last one I want to focus on. Nintendo’s retro revival has so far focused mostly on the classic boxes that you hooked to a TV, ignoring the portables that buoyed Nintendo when home consoles like the GameCube and Wii U faltered. But Hyperkin’s backlit Game Boy clone and the (heretofore totally unsubstantiated) rumors about a Game Boy Classic Edition suggest that people want to relive their long childhood car trips just like they want to relive hours in the basement parked in front of a TV and an NES.
If you don’t want to wait around for Nintendo to start re-releasing old portables, the good news is that there’s a vibrant repair and modding scene out there for anyone who wants to make their old Game Boy hardware as good as (or even better than) new. I’ve spent the last month researching the subtle differences between different Game Boy production runs, watching dark blurry YouTube videos, learning to solder, and spending more time crawling through Reddit and forum posts than I care to remember. And I have returned to share my trove of knowledge with you, so you don’t have to try quite as hard to enjoy these old games on the hardware that originally played them.
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Listing image by Andrew Cunningham